Anatomy

What's the best way to understand a bug? Look at it carefully. Consider the parts of a bug. Six legs, eyes, abdomen, antennae, wings (or not), spiracles, color to hide (or not). Study models and pictures and construct your own bug to understand the names and purposes of the parts. 

Teachers can choose one bug for all to make, or choose for a mix and each student builds a different one. The choices are Bee, Butterfly, Ant, or Mosquito

With modular wooden pieces, wire and rubber bands, construct a hand with fingers. The parts will work in a dozen basic configurations.


Test your design: Retrieve a lifesaver, a penny, and a marble from a cup. Pick up a marker and draw. Pop a balloon. Propose your own challenge. Invent games that two hands can play.


Outcomes: Each task may require specific adjustments. Some hand configurations are more versatile than others. Discover the interplay between tasks and design.