Maze or Labyrinth

Eli Whitney Museum

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To demonstrate velocity and acceleration, students use dowels and rubber bands to build a reconfigurable model of a classic labyrinthine ball-and-hole game.

The Maze Game simulator by PhET, interactive, research-based simulations of physical phenomena from the PhET project at the University of Colorado, is a thoroughly enjoyable way to teach Velocity and Acceleration. The Maze Game Activities by Trish Loeblein proved to be a valuable resource for expanding the lesson.

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